Technical Artist/FX

Reference: 4312 - Austin, Texas, United States

Reporting Relationships:

Reports To: Studio Art Director or the project Art Director


Essential Job Responsibilities:

  • Works closely with the Art Director to keep quality and style consistent across all projects.

  • Create FX for characters and environments under art director's supervision.

  • Collaborate with team members of other disciplines to meet milestone goals. 

  • Work closely with production to define deliverables and communicate expectations to the team

  • Creating textures for particle usage

  • Assists in R&D efforts.

  • Assembles, edits, and optimizes FX in UE4, Maya, Popcorn and other custom engines.

  • Understanding of memory and performance limitations

  • Troubleshoots technical and artistic issues. 


Required Qualifications & Skills:

  • 3+ years experience.

  • Online portfolio displaying a variety of FX.

  • Scripting experience Blueprint or other.

  • Experience shipping titles using Unreal Engine Niagara.

  • Experience with UE4 Materials

  • Strong understanding of video games development in Unreal but is not limited to. 

  • Experienced in using Adobe packages Photoshop and After Effects..

  • Abilities in a secondary area such as modeling, skinning, animation, or lighting

  • Houdini FX experience a plus.

  • Can effectively collaborate with game designers and programmers.

  • Ability to receive feedback

  • Strong cross-functional communications skills; verbal, written and visual.

Preferred Qualifications & Skills:


  • Understanding of lighting in Unreal.

  • Understanding of Photogrammetry

  • Marvelous Designer experience