Senior Hard Surface Artist

Reference: 8562 - Frankfurt am Main, Hessen, DE

Crytek is looking for a Senior Hard Surface Artist to join our art team in our Frankfurt, Germany based studio.

Sample pictures or portfolio link, which shows sample work are necessary.

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Requirements
  • 5+ years experience in game development
  • Last and/or current gen console experience
  • Expert understanding of current game art processes, limitations and dependencies
  • Strong knowledge of 3ds Max or Blender, Photoshop, Substance Painter and Zbrush
  • Strong knowledge of common real-time game engines
  • Established interpersonal and organizational skills
  • The ability to manage and supervise mid-level and junior artists and willingness to carry out mentorship tasks.
  • Ability to deliver and receive constructive feedback
  • Good English communication and writing skills.
  • Positive, problem-solving and team-oriented attitude.
  • Be proactive and self-motivated, work without direct supervision.
  • Willing to relocate to Frankfurt am Main area, Germany.
  • A portfolio or reel that demonstrates the following:
  • Heavy focus on Hard Surface art (Weapons, Vehicles, Props)
  • Proficiency in high and low poly modeling
  • Proficiency in Texturing, following PBR rules
  • Strong technical skills (clean modeling / baking / UVs etc.)
  • Strong artistic skills (Shapes / colors / proportions)
  • Ability to create new and refine existing designs
  • Keen eye for detail and realism

Responsibilities
  • Work with Art Director and other artists to ensure consistency between vision and implementation of hard surface assets.
  • Understand and follow style guides to guarantee the consistency of the game.
  • Supervise and mentor junior artists on the team.
  • Provide and accept direction.
  • Explore new technologies on the given platforms to achieve best possible results.
  • Work within inter-disciplinary teams of artists, designers and animators.
  • Work together with our Research and Development department to improve workflow.
  • Coordinate with other studio groups including animation and production to achieve project objectives.
  • Complete all tasks in a timely manner and to a consistent high quality standard.
  • Demonstrate a desire to learn and grow professionally.

Plusses
  • Experience with CRYENGINE
  • Experience with procedural content creation
  • Experience with Substance Designer
  • Industrial design background
  • Traditional painting skills
  • Outsourcing experience

What you can expect from us
  • A refreshing yet highly professional atmosphere in a diverse team.
  • Flexible work time.
  • Free public transportation ticket, which lets you use public transport free of charge 24/7.
  • Supported German lessons for our employees
  • Company language is English. Any additional language is a plus, but not a requirement.
  • Extensive assistance with getting visa, work permits and communication with local authorities.
  • Relocation support.
  • A company apartment for your first few months and help in finding a private apartment
  • ...and much more!