Lead 3D Artist Studio

Reference: 4683 - Montreal, Quebec, Canada

Our team is looking for a Lead 3D Artist who will participate in the art workflow and vision of the studio. Working with the Art Director, the person will manage a multidisciplinary team of artists, will offer technical and conceptual solutions, and will also take part in the production of assets.

DESCRIPTION

Art Management (50%)

Work closely with the Art Director;

Validate assets and make sure they meet the artistic vision of the game and our quality standards;

Ensure that the art portions of the projects are delivered on time;

Maintain effective informational flow to the team to ensure that team members are aligned with the objectives of the project;

Inspire and motivate a team of creative talents;

Take part in the interview and hiring process;

Coach junior artists. Give technical and creative feedback;

Conduct performance reviews of artists with the Art Director;

Participate in pitches and help with estimations.

3D production (50%)

For different projects, assess technical challenges related to art and the 3D pipeline, offer solutions and mitigate risks throughout the development;

Help install an efficient workflow;

Produce 3D assets/environments/props.

BENEFITS

Flexible schedule, possibility of reduced hours, strict policy limiting overtime;

Holidays for the annual closure in December, holidays banks (paid, sick, mobile, unpaid);

Training policy for the entire team;

Possibility to work on personal projects;

Hack week and game jam during working hours;

Group Insurance, Employee Assistance Program, Online Health Platform;

Group RRSPs and TFSAs;

Coffee, tea and beer Fridays;

Our culture: Sharing, Mutual aid, Autonomy, Transparency, Improvement.

EXPERIENCE FOR THE POSITION

Has shipped at least two games and has a significant experience as a lead artist;

Has a passion for games and a good understanding of what makes a game visually appealing and fun to play;

Excellent knowledge of 3D softwares (3DS Max, Zbrush, Maya, etc.);

Good knowledge of the Unity and/or Unreal game engine;

Excellent communication skills and teamwork oriented attitude;

Pro-active & problem solving attitude;

Ability to adapt to a variety of projects;

French & English, written and spoken.